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Nebularis - Real-time Crystal Sword .F.

free here :
https://d1gspoj63ieneh.cloudfront.net/p/marketplace/files/000/671/123/original/file.zip?response-content-disposition=attachment;filename=%22Real-Time-Crystal-Sword-Nebularis.zip%22;filename*=%22Real_Time_Crystal_Sword_Nebularis.zip%22&Expires=1634783468&Signature=Otnsyrs-YkIvrH~HqM~fvJP9cScF8rn3bITmT1iXFHvmkoP~U1XwYTYKruUHSoL2yqQ7pdt6Ir0mo0yExs3~hqne5YJ4ggBrVt9KYT2tzlsY87Slk5XPSdR3gVWvcOqEf39K4ma86bjgmCfDzoxgoAzfUGvw5gyjT3hG6GmXFIX18Z8JDetFNpnJ6LBxrp0bkellCjQlIcxdGvp02Ua6jZ1KGDHG~NDLWFQJOhehG0ilgkpy304eulMxaJdzrEXcO5QIjigkui98tUXh-ObIfnTGA1Rx9PaeDVOetCi7haTKVGln0lOhXXlPJkOaOWhbYpKkNHEWK2uUhLUuKTOvvg__&Key-Pair-Id=APKAJXABUWQDDBB6H4YA

Selling this piece, with permission. *No Diamond Shader included*Diamond shader was used in these videos/images. (what it could look like for you.)

https://www.artstation.com/artwork/nYrQ6O
and a SHQ img if you want to see it super up close.

Thanks to:
Julio Nicoletti :
https://www.artstation.com/artwork/489rXk
For sharing his works of art.

Author: Danilo Nunes Paulo
https://www.artstation.com/danilopaulo
(pc=Falconssj)
Custom Shaders for Marmoset: (Flip Book + Material Panner, used.)

BG, Sprites:
Author: Strelkov Dmitry
artstation: https://strelkov.artstation.com

sound track:lacrimosa
Notes:
Unwrapped the gems took a bit, i did not use the technique i did with the diamond, this was a quick if it works and it does for me, good enough process.

Screen Record

Blade Moving works with scenes + Details

Blade Static + FX

Beauty Render music inc.

Static Rotational

SHQ4U

SHQ4U

Top down

Top down

side of the blade & scene

side of the blade & scene

Bottom top

Bottom top

Front Facing

Front Facing

If i

If i

showed the model

showed the model

like this

like this

it would look

it would look

better for some

better for some

reason substance painter

reason substance painter

viewport

viewport

makes things look really good.

makes things look really good.

textures preview

textures preview

Raws with Diamond Shader, these are slapped on "Mat/textures" nothing was unwrapped here. Shows #v1.0 Diamond Shader very well.

wip#2 was going to leave it here but decided to just do it all and share it with those that need or want to see how i did things closer. With support.

strips for smoke - small how to i guess.